DungeonLoop
Devlog
- March 07, 2026 by Alberto Herrera#Action-Adventure, #Dungeon Crawler, #DungeonLoop, #Procedural Generation, #Roguelite, #fixes, #procedural generationReleased Update 1.4.1a General Updated Sword attack with a slash effect instead of a generic impact. Level Fixes Added collider to Pillars inside the levels. Added transparency to Pillars inside the l... Continue reading
- February 28, 2026 by Alberto Herrera1#Action-Adventure, #DungeonLoop, #Procedural Generation, #Roguelite, #Dungeon Crawler, #procedural generationReleased Update 1.4a Greetings everyone! In todays update we focused on game elements that guide the player on what is happening in the level and giving him a sense of progress, mainly focusing indica... Continue reading

- January 17, 2026 by Alberto Herrera#Action-Adventure, #Dungeon Crawler, #Procedural Generation, #RogueliteChanges: For this version we mostly focused on improving the current UI to give better guidance to the player on where to navigate. Moved Main Screen buttons from bottom side to the left side and impr... Continue reading

- December 04, 2025 by Alberto Herrera1#Action-Adventure, #Dungeon Crawler, #Procedural Generation, #Roguelite, #DungeonLoopUpdated gamemplay based on player feedback: Increased speed of the weapons of the player. Reduced weapon cooldown for faster use. Increased hitboxes of weapons. Updated size of spear. Improved bow pro... Continue reading
- November 29, 2025 by Alberto Herrera#DungeonLoop, #Action-Adventure, #Dungeon Crawler, #Procedural Generation, #RogueliteThe following changes were performed in this update: Updated main character animations to something more fluid. Added attacks and minion to the main boss. Added multiple ambience to differentiate the... Continue reading